

/**
 * @author TRUNGTRAN
 * @version 1.0
 * @created 24-Mar-2014 4:57:35 PM
 */
public class Player {

	protected Dictionary<string, int> = new Dictionary<string, int> items;
	public Item m_Item;

	public Player(){

	}

	public void finalize() throws Throwable {

	}

	/**
	 * 
	 * @param ca
	 */
	public void attack(Player ca){

	}

	/**
	 * 
	 * @param sda
	 */
	public void attack(Monster sda){

	}

	/**
	 * 
	 * @param ew
	 * @param sd
	 */
	public void earnItem(int ew, Item sd){

	}

	/**
	 * 
	 * @param da
	 * @param sd
	 */
	public int useItem(int da, Item sd){
		return 0;
	}

}